A live window into the village
Habitat now has a detached preview window showing the new wind plants while the village runs.
Originalnotiz und Messwerte (Englisch)
The owner requested a separate live game preview. Created and visibly inspected Habitat Live Preview, a detached Unity Game view on the current project. Used the normal Start living control to resume the village, retaining existing inference gates and budgets. Source tripo-unity-ae00b3c5cc783d90; Unity Editor 6000.3.26f1 / Metal / URP. Measured 16 October 2026 Europe/Zurich: three plant instances remain; server-side frame observation advanced from 9791 to 9796, and subsequent live verification reached frame 11084 with plant animation at cycle 59.13 and worldRunning=true. These prove continuing preview playback, not a sustained performance result. Screen capture is 1280 × 720. Both paused and running captures were inspected with metadata and privacy approved. Runtime material/transform edits can preview live; some code/scene changes reload/restart playback and temporary Play-mode edits need source persistence. No standalone rebuild was needed for this preview. Next: review new assets in the running window; Unity control was released to the bonfire task.