Step inside. See what comes next.
Look inside a furnished cottage, turn its 3D model and explore the game’s settings. A visible roadmap shows the next six milestones and what will make each ready.



Originalnotiz und Messwerte (Englisch)
What is inside the cottages, and where does the village go next? Discover now shows two current Unity interior studio views and a deliberately loaded rotatable room. How it works shows the native View, On this Mac and Controls screens with a complete settings guide. Progress begins with six planned milestones and expandable readiness checks; Discover offers a shorter preview. The English and German editions share these additions, including useful static HTML. Both failed Needle gates remain disabled. The cottage is a public default studio fixture derived from the current procedural room statements and original furniture builders, with no residents or saved-world data. Its GLB preserves that static geometry and palette; studio and browser lighting differ. The native UI screenshots show the paused delivered app, unity-avaloq-a061e68ee1b6725e-20261016084621, at 1920 × 1080. The connection/usage ledger stays out of the image selection. No preferences, provider assignments, budgets, resident actions or model calls changed in this work. The ordinary app was opened for these screenshots and left running paused. The Editor remained stopped after its temporary studio was cleaned up. The Asset Library also includes the separately delivered office landmark through the concurrent art session’s reviewed handoff, preserving its recorded prompt and source. Ownership and the documentation standard were delivered through the authorized project coordination message; Habitat Valley Art Overhaul explicitly acknowledged reading the standard and released shared website/Editor ownership. All three contributors in this task read the standard and confirmed their file scope. Older mechanics wording was reconciled to four founders, inference-independent routines and deadline-driven waking. Measured 16 October 2026: (1) five selected room/settings pictures: two Unity studio renders on unity-interior-studio-3e96752bee514bc0 and three paused native UI frames on the delivered build above; exact capture IDs and provenance remain in the source guides. (2) The exact cottage GLB has 118 mesh parts, 6,508 triangles and 305,604 bytes; independent reimport surface error is 0.0 m (reviewed interior manifest, measured 10:54 +02:00). These are static geometry checks. (3) Six future milestone records in the authored roadmap/editorial snapshot, with no promised dates. (4) The scoped publication suite passed 160/160 tests in 26.27 seconds, plus five isolated JavaScript interaction checks. Actual Chromium checks covered the three changed routes in both languages at 320 and 1280 pixels: all twelve views had no document overflow, broken loaded images, forms or eager models. Additional 390px checks covered the settings and cottage dialog. Orbit, reset, full-size image opening, Escape and a roadmap disclosure worked; no warning/error console entries were observed. Reports are private under [private evidence location omitted] These are website checks, not new game performance or AI acceptance. Visual iterations are retained under interior-settings-page-20261016: 00-before (original page), 01-current-village (current paused native photograph), 02-first-layout (stable intermediate sections), 03-model-first (front view), 04-model-close (cropped near floor), 05-fixed-camera (desktop view and the phone crop it exposed), and 06-responsive-final (automatic camera distance and final settings/roadmap views). Prepublication final website captures bind frozen interior-settings-web-2863341be16a81b5, before this journal addition. Blank/transient pre-scroll drafts remain private and unapproved. Each approved image and sidecar was individually inspected; internet selection is separately reviewed. The next useful checks belong to the roadmap: a full native home visit and sustained four-/twelve-resident local-life acceptance. Website delivery and live byte verification are checked separately through the normal website-sync receipt. The final freshness check also required the existing prominent farm and campfire pictures to match the delivered native build. Two new individually reviewed paused photographs in iteration 07-current-showcase replace those selections; the current village photograph remains the cover and wider view. Original dated pictures stay in history. Only camera navigation changed, and the game returned to its village view afterward. Delivery verified: website commit 9377d571da7f2cada4fcfe6f02822bdc7c29f856 reached GitHub, and all 46 selected deployed files matched at 09:14:10 UTC on 16 October. A separate live browser check opened/rotated/reset the cottage and found the three settings cards and six roadmap milestones, without warning/error console entries. Iteration 08-live-delivery preserves the actual public-page screenshot and exact delivered source. Both local overview servers were refreshed and verified. This note is a subsequent documentation refresh; the website-sync receipt identifies the latest delivery.