Bewohner
Four distinct resident characters · final Blender asset study
Moss, Pip, Pebble and Ember now have editable original geometry, six-bone rigs, and separate FBX/GLB exports.
Originalnotiz und Messwerte (Englisch)
Moss, Pip, Pebble and Ember now have editable original geometry, six-bone rigs, and separate FBX/GLB exports. The final visual pass strengthens sheet labels and contrast. A lineup and four front/three-quarter/back sheets are archived with immutable PNG names, camera details and source hashes. All 24 source-bone checks and eight export reimports passed. Each exported character contains one mesh and 4,082–5,108 triangles. Unity import, runtime assignment and animation clips are not implemented by this asset study.