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Residents2026-10-14T21:20:04.5660840Z

Character live link · Live update preserves resident routes

A temporary saved-scene edit widened Moss’s head and changed one leaf color.

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A temporary saved-scene edit widened Moss’s head and changed one leaf color. In the final Play-mode test, all nine checked objects retained their GameObject/Walker identity, position, scale, target and queued steps; only Moss changed. The snapshot/restore guard fixes Unity’s prefab reserialization behavior. Visual: 20261014T212004566084-af5baf7c5c74 — [image retained in local archive]; actual Unity studio capture with camera/renderer provenance. Local iteration statistics: 1 prefabs changed; 3 live instances refreshed; 3.078 s Blender export and 1.16 s Unity apply, excluding save debounce, Editor wait and preview. Source: revision receipt, characters-012bd4bfeed111b0 at 2026-10-14T21:20:03.2625320Z. See character-pipeline documentation.

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