A new hearth with living fire
The village campfire now combines a new textured Tripo stone-and-log base with locally animated flames, embers and warm light. Existing assets remain preserved and the live Unity preview is running.
Four neighbors. One little village. A local life sim full of gardening, good books and everyday surprises.
Local prototype · Not publicly playable yet.
Local habits. Optional AI. A world to explore.
A little care. A little growth.
Important business by the lake.
Something warm for later.
Just one more page.
A keepsake for a neighbor.
Doing less is an activity, too.
Ordinary moments. Actual observed gameplay.

Pip rests by the hearth. Pebble reads behind.

Pebble takes a book outdoors.

Moss takes the bench. Pebble stands by the hearth.

Ember reads in the cottage chair.
Four original faces. One shared world.

Tiny sprout. Mustard cardigan.

Round glasses. Blue tunic.

Coral cap. Little pockets.

Pointed ears. Brush tail.
Original designs · Unity studio portraits.
Built, tried and captured.
The first Unity clearing: homes, a garden and a meeting place.
First Unity prototype
Paths connected cottages, farms, an orchard and a lake.
Unity gameplay · historical capture
Moss, Pip, Pebble and Ember arrived in Unity.
Unity integration · historical capture
Everyday habits keep life moving without waiting for AI.
Observed Unity gameplay · local routines
Enterable cottages, fishing, cooking, books, keepsakes and naps.
Observed Unity gameplay · cottage reading
The village campfire now combines a new textured Tripo stone-and-log base with locally animated flames, embers and warm light. Existing assets remain preserved and the live Unity preview is running.
A new art guide puts the hut, village and candidate trees beside a source palette and practical asset rules. Each reference keeps its own approval status.
A 16-second silent progress sequence from captured stills: the first Unity clearing, a wider Unity valley, and a Blender character study. Crossfades are editorial transitions, not real-time gameplay.