Character live link · Saved Blender source is now linked to Unity
The default saved Blender file is watched automatically.
Full entry & measurements
The default saved Blender file is watched automatically. Ordinary edits update affected prefabs and visible instances without a player build. Content fingerprints also cover normals and bone hierarchy. This final Edit-mode studio frame shows the original designs after setup and rollback verification. The final asset check passed 29/29 for this character build; the full isolated suite passed 294 tests at source-995822b2452a with an unchanged fingerprint. A deliberate malformed-FBX rollback repeat preserved all 76 tracked asset files. Native apps still require packaging. Visual: 20261014T212401049137-a6e0403886b7 — [image retained in local archive]; actual Unity studio capture with camera/renderer provenance. Local iteration statistics: 4 prefabs changed; 0 live instances refreshed; 2.633 s Blender export and 1.134 s Unity apply, excluding save debounce, Editor wait and preview. Source: revision receipt, characters-d69b4eb6a2d39bc0 at 2026-10-14T21:23:59.7357200Z. See character-pipeline documentation.