Residents
Characters in Unity · valley integration verified
The real paused valley now shows all eight residents using four stable appearances.

Full entry & measurements
The real paused valley now shows all eight residents using four stable appearances. Original palettes, adult/child sizes, selection bounds, name-label heights and first-person eye heights are integrated; private-room participants use the same factory. 29 asset checks, 10 motion/room checks, 19 exploration checks and 150 Python tests passed. The actual Editor frame is preserved under characters-unity-20261014 / 02-valley-integration. No model calls were made; expressive animation and sustained performance remain unverified. See character-assets documentation.