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World2026-10-15T21:19:15.658375+02:00

Color in the everyday controls

Soft colors give each part of the interface a familiar place. Clearer tabs, activity cards and cottage controls keep the valley easy to explore.

Full entry & measurements

Can the controls feel as welcoming as the valley? Sage, sky blue, peach, lilac and warm gold now distinguish navigation, neighbors, models and views. Selected tabs use darker fills with light lettering; activity cards, colored needs bars and destination cards make related information easier to scan. The home banner no longer overlaps the resident dock in a short window. Object invitations keep their action in a fixed footer; character cards fit long names and use lighter initial portraits; guide rows account for wrapped labels. The main visuals are actual standalone Unity UI from public paused fixtures, Metal/URP, build unity-source-506b2e640bde-20261015190511, captured 15 October 2026 UTC. The resident card is 2118 × 1332, the cottage is 692 × 344 and the collection is 1920 × 1080. Their captions and immutable sidecars preserve actual times, views and sources. The small cottage proves panel separation; its short resident viewport still requires substantial scrolling. The collection shows original portraits; separate Editor fixture 20261015T191050732371-26067f90a80d demonstrates wrapped synthetic long names, without importing or assigning a model. Measured snapshot on 15 October 2026: final source source-506b2e640bde passed 224/224 scoped HUD assertions, 56 at each actual Editor Game-view size 1920 × 1080, 1280 × 720, 960 × 600 and 691 × 344. The minimum themed-button color-pair contrast was 5.18:1 across normal, hover, pressed and focused states, based on rounded-surface samples converted to display sRGB; this is not a complete accessibility audit. The final macOS build took 24.133 seconds with zero errors and one expected Editor-only Pipeline warning. The isolated paused native fixture recorded 0 optional model calls, with numeric local call cap 0 and responsive policy v1; both Needle gates remained disabled. Reports: [private evidence location omitted] and [private evidence location omitted]; build measurement from player-build.json dated 19:05:35 UTC. Actual native interactions checked the dock, Life/Ideas/Vision tabs, Models and Connections, View lighting shortcuts, guide scrolling through its final row, Escape, character collection, Places and cottage selection. The object invitation was rendered in an Editor fixture without submitting it. The earlier 51/51 runtime-state checks belong to source-0b781a06e2eb before the final guide/title fitting changes. Downloads, provider setup, appearance assignment, sustained performance and a complete accessibility review were not part of this UI increment. The evidence library preserves every meaningful visual pass in session ui-polish-20261015: 00-before retains original native toolbar 20261015T185016403902-958ceea3e104; 01-first-palette includes Editor 20261015T185345052353-b057efa68fc4 and native 20261015T185642846153-f34003cf1a75. Those first fills were too bright. 02-color-and-fit includes the corrected native palette 20261015T190305044078-00fea920be3f and four Editor sizes. 03-native-controls preserves the first resident card, model chooser 20261015T190507655477-39a0ec49dc26 and selected View state 20261015T190550370697-280afe5a094b. 04-final-fit retains final guide, collection, long-name, invitation 20261015T191216206731-c7757c21b122, Places 20261015T191251227861-d94ee36eec7c and compact cottage views. Earlier source stamps are not reassigned to the final build. Editor capture text appears lighter than native text; the delivered game's native frames are the visual reference. The saved habitat was reopened paused at its original simulator time. Resident records, world objects, provider-file hash and inference ledgers matched the pre-test snapshot; restart refreshed only revision, pause reason and transient cognition bookkeeping. The fixture never replaced the save. Source notes: docs/cozy-interface.md. Longer hands-on reading and wider accessibility checks remain useful next questions. The static overview/export/evidence subset passed 65 tests in 10.76 seconds; the journal renderer passed 16/16 isolated Node checks on 15 October 2026. The local offline ZIP was regenerated. These are scoped publication-boundary checks, not a new whole-project simulation result.

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