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World2026-10-16

A familiar office joins the valley

Avaloq’s Zurich office becomes a small landmark beyond the village paths. Concrete frames, flat roofs and a sheltered entrance carry the familiar shape into the game.

Avaloq office in the updated Mac game↗
Actual updated Mac game window: the office landmark on its accepted shallow terrace, simulation paused. Not a generation preview.16 Oct 2026
Avaloq Zurich — a miniature office study↗
Exact delivered web GLB reimported and rendered in Blender. Static asset studio, not gameplay.16 Oct 2026
Avaloq office — terraced Unity close↗
Actual Unity close review: grid facade, low connecting entrance and readable local marker. Not an architectural replica.16 Oct 2026
Full entry & measurements

Can a real workplace stay recognizable as a little game landmark? Actual photos of Avaloq’s Allmendstrasse140 headquarters were inspected first, alongside Avaloq’s location listing and the facade supplier’s architectural description. One bounded Tripo text-to-model candidate used observed features, not uploaded photographs. Local Blender work added a low entrance hall, broad canopy and readable avaloq marker. This is a stylized adaptation: generated massing and rear walls are simplified, and no affiliation or endorsement is claimed. The first studio render was underlit. An initial hillside placement sat on an enormous retaining cube and was rejected. The accepted shallow curb and feathered backdrop terrace leave the office outside resident walking cells. Original analytic walking heights and the authoritative navigation map remain unchanged. The exterior is a camera-visible landmark, not a new visit/workplace or interior. The View menu now offers Look at Avaloq office. Measured16October2026: (1) the final exported/imported asset has12,999triangles and18mheight; footprint24.39×31.14m. (2) The isolated Unity integration fixture passed8/8checks; navigation remained byte-equivalent887solids/25roads. (3) The exact reimported self-contained web model contains1024px embedded textures and is4,397,308bytes; its studio poster is separate from gameplay. (4) The updated normal Mac app built in75.10seconds with0errors and1expected Editor-remote-control-config warning. Full prebuild source hashes matched after packaging. Actual native window evidence verifies the office and existing village; simulator remained paused with no provider/budget changes or runtime restart. These are bounded asset checks, not a new AI or sustained performance benchmark. Original prompts, receipts, downloads and editable revisions are retained. Real reference photos remain private research; source links are recorded in docs/avaloq-office.md. Reviewed library/publication records are handed to the concurrent website owner; live delivery remains pending its normal finalizer receipt.

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